Why Nintendo failed at E3 ( Click image to see special price!! )
Let's get the disclaimer out of the way from the start: Nintendo's presentation blew me away. The 3DS announcement has me more excited about a console, as I have time for a long time, and the list of games that Nintendo will be rolled me busy for a long, long time.
But at the same time I am otherwise concerned that Nintendo is on the E3 failed in the understanding of the gaming industry by not acknowledging that the industry is changing, and make every moveTo address these changes.
This change is the slow but steady shift from retail-based games online. Almost every major publisher has recognized the shift: EA, acquiring social networking provider's Fish last year, was very open to publish, either reduce the number of retail games would, while in the hope of significantly to the development of their online presence. Square Enix has also continued to develop its iPhone features and also it has turned its eyes to social networkingGames.
On the console seller before, Sony has long invested in its online download and digital media. Indeed, the development of its PlayStation 3 online network was the most impressive part of the presentation. It is the feeling that Sony is very interested to do away with the retail whole, and between the work-in-progress that the PSP Go, and the capabilities of the PlayStation Plus, it has set itself to do just that .
Microsoft, for its part, is expanding its online service in ninenew areas, which the seller is serious about building its global online presence.
Finally, there is a potential new entrant in the industry, one should closely monitor all three main players. OnLive that has subscription-based project, a set-top box option, essentially creating a fourth for consumers to select console.
Although digital download games and online games not completely replace the need for retail, it will be a foundation for the industry in the near. Future Nintendo was slow to adopt, in the past to play online – ignore it at a time when Sega and Sony were taking their first steps with the Dreamcast and PlayStation 2 In the current generation, the Wii and DS online features strongly inhibited by unnecessary measures and unpopular restrictions like friend codes and strict limits on the size of the games developed for both consoles.
There was some important for Nintendo to announceType of company online strategy for the future, but it did not. Unlike casual than a mention that the WiFi capabilities of 3DS would be somewhat improved over the DS, there was created no further details. assume nothing about what form the 3DS-line services would be no news of additional services through online games and a games shop, and not the impression of a premium service.
My concern is that Nintendo is simply not enough money invested R & D for creating a great online experiencefor consumers. As wonderful as the 3DS is watching, if Nintendo ends up in a position where it missed online boat has the complete, it will find itself back in the era of the Gamecube, where she had to fight all to find out which types of language.
Leave a Reply