World of Warcraft Karazhan Guide Part 2 – Moroes Walkthrough ( Click image to see special price!! )
If you're on Moroes in search of a World of Warcraft Karazhan guide and walkthrough, then you have found the best on the web.
After killing Attumen the huntsman, back to the entrance of Karazhan where you are a flight of stairs. It is for this fight, all DPS and tanks as threatmeters Omen crucial. The garbage has some AoE and Moroes requires chains and at least one interrupt, so I'm going to go on the composition of the group.
Optimal GroupComposition:
2 Tanks (crit immune)
3 Healers (2 priests between healers and DPS for shackles required)
5 DPS (1-2 decent AoE mage / warlock for waste required)
The group should be aligned in a decent amount of 70 blues and maybe a few epics. That's all you really need up to that point.
Begin by placing the trash in the room on the top step. There are a few AoE packs are here, they are easy to pull packs of non-elites, not too difficult if you accidentallyseveral groups. Also, remember that there are some groups of elites not need to be killed. I pulled them think that they accidentally AoE packs and wiped raids are, do not be stupid like me. There are also a few single mobs move into the room that is hit very hard, especially the valet, so be careful and make sure to heal your tanks.
Once enough space remaining to go around in the room to the left, you do so. This is the room where you can find Moroes, but there aremuch trash to kill next. There are a few 2-moves against the wall on both sides of the room, and run over each of these types, such as a truck and needs a tank. There are AoE packs on the dining tables, AoE'd be the same as you need with the older packs. There are also stroll a few skeletal waiter. These guys use debuff on the tank called brittle bone leads to significantly reduce their armaments. If a tank has this debuff on him, must the other tankTank, whichever is hordes attack subsides until the debuff, because they can not be removed.
If the room is clear, you're left with Moroes and four created. This fits, why you need the two priests for shackles. Both priests should ideally be set over a focus macro to this:
/ Clear focus [modifier: shift] [target = focus, dead] [target = focus, noexists]
/ Focus [target = focus, noexists]
/ Script SetRaidTarget ("focus", 1)
/ Bind Cast [target = focus] Undead
Enabledneed only your shackles and shackle it once, then the macro will automatically target and shackle when you click on target. In this way, the priests do not have to constantly change the goal to keep their bonds. You must add up to 2 shackles and kill 2 of them. The 4 adds are randomly different from 6 options. Those who should be killed first at the top of the list are those at the lower end of tie to the best:
Baroness Dorothea Millstipe (Shadow Priest)
LadyCatriona Von'Indi (Holy Priest)
Lady Keira Berry Buck (Paladin)
Baron Rafe Dreuger (Retribution Paladin)
Lord Robin Daris (Arms Warrior)
Lord Crispin Ference (Protection Warrior)
The worst case would be the 2 warriors and paladins get to the 2, even though I've never had that happen. If you are with the holy priest or paladin and not restraining them, then you must have a rogue on them to heal (other classes with interruptInterrupts work).
Do you go your main tank and grab Moroes, then drag it to one side of the room. The mobs should be bound to be immediately bound and kept tied up the whole. The tank must Offtank which he adds the use of tanks (depending on carrier plate, which is not tied up, or the second to add that you kill it). He brings the add on the main tank and must immediately attack Moroes to get up to second in threat on the boss andRemain as it fill up more to add his. After you get fits, it's time to focus on Moroes.
Moroes uses a couple of rogue abilities. He disappears every minute or so and Garrote a random raid member. This is a strong bleeding effect. It can be removed from Paladin shields, stone shape and block of ice, but that's it. You have to just bleed through this heal. Sometimes when there is a healer on them, it can die for them on purpose and get battle rez or intentionally die with usefulSoul stone on it, as death will also get rid of the effect. Moroes also used both the Blind and Gouge against the tanks. That's why you need 2 tanks on Moroes to use as it is on the main tank solar plexus and then attack those who second on aggro. Very often he is blind Offtank the solar plexus and then the main tank, then they flee wreak havoc. That's just bad luck and you can learn about it much, as the blind disperse as quickly as possible, other.
If you kill the adds 2 and keep the other 2are tied up then there is no reason you should not kill in a position to Moroes. Did they chop your DPS Moroes and when he dies, destroy adds tied one at a time (not anticipated). Then prey Moroes and enjoy all your shiny new epics.
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