WoW help – Azjol Nerub walkthrough and boss fights ( Click image to see special price!! )

Krik'thir the Gate Keeper –

Once you grab the mobs around this boss, you will not be able to eat or drink until the boss is dead. Kill the archers first because they are crazy and attack random people. After the 3 groups of mobs are dead, Krik'thir is free. Krik'thir is an easy boss. He's just a tank and spank. He calls some small spider adds that can be bard. The only hard part about this boss is that to fight his chain.

Hadronox –

Once thebig spider web, soon after the killing Krik'thir, you need to attack the two groups of mobs. After you kill the first set of mobs, the second right away to be aggro. After the mobs are dead just wait Hadronox stop killing the little spiders in your way. He was there in less than a minute, if you get a flat tire. NOT Agro Hadronox attacks while the spiders. When he kills a spider he heals to full health, so wipe. Other than all that is Hadronox cake, only aTank and spank.

Anub'arak –

Once this boss, all group members have to get inside the circle. If the boss to attack, he starts up a shield around the circle he is, go to the no party members or possible out of it. Anub'arak digs underground a few times a struggle. While underground, he is an attack that pushes people into the air. Watch out for the rumble of gravel, because if you are under it you will be kicked into the air. Although Anub goes underground,some elite and non-elite adds come. It quite simply take it out and you walk away with another emblem of heroism.

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